To the east of the Grotto is the North Gate. When you investigate here, Freya will go through a range of emotions while Quina looks for good food. The dead or dying litter the streets, with nothing to offer but their eternal silence. Quickly move the group through the rainy area toward the back of the kingdom, searching for items along the way.
Proceed through the arch at the back, Zorn and Thorn are just steps ahead of you it seems. In the next area, there are numerous treasure chests. However, some are filled with items, while others contain a Mimic enemy.
You can avoid these fights by not encountering the chests, but you receive Ethers for defeating them. During the fights, make sure you Kill the Magic Vice it calls before it steals any of your inventory.
Proceed past the locked bell door to the western foyer. As you run toward the treasure chest on the left, a section of balcony drops below, bridging a gap. Run back through the other foyer and go outside. Cross under the alconies to the right-hand door, Continue up the stairs and head through the doorway on the second floor balcony.
A dying Burmecian soldier points out that you can find the Protection Bell by searching behind the bed, With the bell in hand, return to the bell door on the third level, and ring it to enter. Running up a magnificent staircase, the party encounters fleeing soldiers who mistake Vivi for the enemy.
Freya smoothes things over with Burmecian Soldier Dan so that you can proceed up the stairs to the temple area. Keep that in mind for later in the game. Enter the left one first, where Freya will claim the Mythril Spear held by the statue. Equip this weapon immediately, so Freya can cast Regen on all the party this section. Choose to leave her alone. The Dragon Knight then leaps up to the top of the castle walls, and leads the heroes inside.
The right-hand door from the courtyard leads to a similar treasure room, where you can find a Lightning Staff for Vivi in the chest behind Atla the Moogle. Atla will let you use a Tent and Save both are recommended , and he sells a variety of good items too in a new feature called Mogshop. Bronze Vest inn Cos 00 Potion. The Cable Car Enthusiast will tell you what this mode of travel is all about.
You'll have to wait for the car going to Alexandria to artive. Head across the walkway into the station. When you're done exploring, speak to the Attendant to get the game rolling again. Entering the station from the Alexandria train are the recognizable bandits, Cinna and Marcus.
Follow them into, the station, where Steiner is giving them some grief. When the car to Alexandria artives, the Princess should follow Marcus onboard.
Proceed upward to a fork in the path, where the right direction continues onward toward your current destination of Treno. Then head across the Bentini Heights toward Treno, the city of never-ending night. This cavern is behind Mandragoras along the way, and you should fight them with Pere the spring pond, which you can use to restore HP and MP. Serre While leveling up by fighting monsters outside, you can return er Return to the top portion and center the darker cave at the back. Explore the area thoroughly, looking for items.
Take note of here and refresh your party as often as you like. Tot 1d dangerous stretch of forest to the southeast of Treno. Dagger and Marcus then run off, leaving Steiner to fend for himself, A series of ATEs become available immediately, and you should watch them all. As Steiner, proceed down the left-hand stairs after the Princess.
Proceed across the long bridge to the tower on the far left. Unfortunately, the doors are locked, Now return to the site where Dagger was robbed, and head down the ramp to the ground level. Along the carpeted hall, Steiner meets the four-armed man that lifted Dagger's Gil. There's a Synthesis Shop at the far end of the open corridor; the inventory of forgeable items appears atthe end gj of this section, The Queen of Treno accepts the Stellazzios you've been collecting.
To find her, exit the ei-carpeted hallway and continue upward. You can challenge the boy and his father nearby, but they're strong players. Additional Pere ens PrtOne srcrva Also, because she may have a Continuing to the right past the Card Stadium, you pass the Weapons and Armor Shop Mogrich the moogle is trying not to get eaten by a dog; talk to h letter from Stiltzkin.
There's a monster in the pit under the grate that serves asa floor. If you're feeling confident, you can request to fight the monster. However, this is only recom: mended for characters who go properly prepared into battle.
A full inventory of items sold in this area appears at the end of this section. Steiner finally catches up to Dagger here, and she resumes control of the party.
At the bottom of the Inn's stairs, Marcus has been patiently waiting for Daggers arrival. The Tantalus troupe is ready to steal the rare Supersoft item, needed to revive their petrified comrade When you'te ready, you must ignore a whining Steiner while walking through a series of plat forms until Dagger meets Baku ace to face. Then climb up the ladders and go down the open manhole into the Gargan Roo. Follow him into a store, where Zidane spots a Black Mage shopping at the counter.
The folks at the door know the Black Mages well, and they direct the party to find them in the forest to the southeast. Leave Conde Petie and run to the southeast. The large bulge in the forest, visible from the high plateau, is your destination. The party must run all the way back down the slope, and then hang 4 right and travel west through a Jong, forest filled canyon. Press the X button to enter the bulging area of the forest.
Read the sign at the fork once more, and again head in the direction without any owls. Another owl will leave its perch. Starting to get the idea? Each time you enter the area, read the sign in the center and head in the direction indicated, even if it means going back the way you just came in, Eventually, you will see a Black Mage emerge and then run back.
After all the owls have left the area, Zidane will follow the Black Mage to what looks like a spot of dead trees in the forest. But this is really a magical cloaking that protects the Black Mage Village. Vivi chases after them in his continuing quest for answers. Naturally, Dagger and Quina abandon Zidane to explore the village on their own and to find something good to eat.
You can explore the village before or after following Vivi. To the left of the village entrance is No. A complete inventory is at the end of this section.
When Dagger enters leaves in the middle will find Dagger here, and he helps to smooth out the ruckus she accidentally caused earlier.
She's learned that Kuja has been seen in the Northwest of the Outer Continent. To reach that area, the party will somehow have to get past the dwarves blocking the western exits from Conde Petie. Zidane Vivi dash- and suggests that the party rest, take her up on the suggestion. Vivi of the night to find out more information. Mage Masher. The Ogre Moge Mashers. Move through town. He's a bit more forthcoming with information this time, and directs Zidane to find the village priest. You can find Father David Heavenguard wandering the corridor between the entrance and the Inn.
Zidane learns from him that only those who are married in the village can go west from here. Dagger walks in and instantly agrees to undergo the ceremony with Zidane. Following the crazy nuptials and depending on if you chose to watch the first ATE in this section, Vivi and Quina decide to get married too.
The party stumbles across the tiny girl, who had been stealing food from Conde Petie to survive. Her name is Eiko, and she permanently joins the party. You'll notice right away that she knows absolutely no abilities, but she can summon like Dagger.
Eiko can learn Fenrir to start, and then she will pick up the awesome Phoenix summon from a Phoenix Pinion, if you have any in stock. On this lower ledge, head to the left. Up a sharp slope you'll meet the moogle Suzuna, whom you may hold a letter for. Move down to the left, climb up the ladder, and cross the giant tree root to the right. You've certainly been wondering about the origin of the tree roots and their meaning.
Now the answer lies before you, as Zidane spots the massive lifa Tree far off in the distance. Then proceed along the right path. Now go back to the fork and continue to the right until you leave the Mountain Path area.
The group then leaves Madain Sari Before returning to the Mountain Path, roam the area around Eiko's home, defeating enemies, leveling up and learning abilities. If you need items, return to the lost village and Morrison will greet you at the gate with a full inventory. Ifthe party becomes worn down from exces- sive battles, you can rest in Madain Sarl for free by speaking. Following dinner, Fiko asks Zidane to bring the pot into On the back patio, Zidane and Eiko briefly discuss the lifa Tree.
Quina and a moogle are fishing off the lower part, so go back inside. As you're leaving the hut, Momatose enters and offers to let you rest. You ie an have Zdane poke ot body-slam ust once! Eventually, you'l want to [ah ask Fiko to intervene.
The little summoner breaks the seal and eT receives a Ruby. After slowly descending a steep slope, Zidane Lane stumbles across Mocchi the moogle, whom you might have Sea a letter for. The vendor much luck with cards, then you'll need to take some cards from sells four types of cards Doctor Tot.
Queen Stella rewards you with a lot Of Gil and some great items. From there, you were probably taken straight into the Supersoft quest. Now you finally have the chance to bid on some rare and expensive items at the Treno Auction house. Each time you enter the mansion, the auctioneer lists the items to be sold. Of particular interest is the Dark Matter, which enables a character to summon Odin. A good strategy for bidding is to wait patiently as the nobles bid back and forth on the item.
When it seems that the item is, about to be sold, outbid the highest offer and you will instantly purchase the piece. However, you want to be sure that you don't overbid! However, you should set a limit on how much you'll bid for these items.
To do thi, find the price of what it would cost to synthesize the item and add the cost of each material need- ed. Don't bid any higher than what it would cost you to buy the necessary items and synthesize the Add-on yourself, It may be a fancy auction, but you can still et ripped off.
If you sell the item to them, it will reappear at the auction later in the game. Always decline their first offer, and they'll then raise thelr offer. The mthesist is now the best in the game, producing items not even made In Alexandria, If you're not completely depleted after the Treno Auction, then lay down some Gil on some good new weapons and Add-ons. Buy few presents for Steiner and Dagger, too. You must win against the first two chal- Jengers to go up against the champion.
You only get one shot at the ttl, so if you don't win, you don't geta second chance. This guy uses a lot of magic cards, but they're only IM. Pick five cards that have 2M, 3M, 3P, or 4P attack ratings and fairly decent defense ratings. That way, you're covered if your cards get into a battle.
He will, of course, pursue the same strategy, so if you happen to have alot of cards that are 2M, it might be better to ignore the previous strategy and instead place your cards arrow to arrow with his so that you win the fight, WHAT IF 1 LOSE?
Losing the fist or second round forces you to play a rematch. If you lose alot and start t run out of cards, you can purchase more from the Card Seller outside the stadium. If you get down to less than five, Dr. It becomes important to pick cards that not only have strong stats, but a lot of arrows, too.
Cardona plays the arrows of the cards quite well, so having a lot of arrows on each of your cards proves to be a good defensive measure, You're better off placing your cards arrow to arrow with his, starting a card battle to resolve things. After winning two rounds, the Usher reminds you that you have but one chance to defeat the opponent. Before proceeding to the final match, return to the moogle at the Knight's Residence and save.
That way, you can try again if you happen to lose. Try to win with the arrows first, and battle it out only if you must, Winning this round lets you pick an Oglop card, and you get the Rebirth Ring, which teaches all characters the valuable Auto-Life skill. If the round comes to a draw, you immediately play again.
Lose and you get nothing. Afterward, Eiko rushes in Sailor Erin is your next opponent and she uses all Oglop cards. These are rare cards, so it will be good to try to win one. Her cards are all 1P or 2P and have a physical defense of 1, and no magical defense! Dagger must quickly and precisely give out orders to the Knights of Pluto. Judging by their interests and abilities, you should know which order to give to which two knights.
Ta Vv, Freya, and Amarant. You may only need one more blow to finish them off. Between each battl Hi-Potions and Ethers to keep both warriors enet Before this series of battles ends, you may want to consider exchanging some of your weaker equipment for the more beneficial fare Beatrix is wearing.
In the last battle, an enraged Steiner automatically Trances. This takes place even if he Trances in the previous fight. He should be able to take out one Mistodon on his own, and Beatrix can perform Shock to take out the other. Lead Dagger up the circular steps to the third floor, and go through the double doors toward the Queen's chambers, Veer to the left, and go up a series of circling staitcases.
Each one becomes sealed off by the swords of two knight statues, preventing Dagger from turning back. At the top, the castle transforms into a new shape. Lead Dagger up the stairs until the game takes over. The chests are all full of items, so make sure you pillage them and speak to Mogki. Fither way, you can speak to Dagger first or proceed directly to the throne room.
You can also find your friends waiting in the conference room before going to see Cid. Leave the conference room and return to the mid level of the castle, Return to the guest room, where everyone shows thelr concern for the princess.
When the meeting recommences in the throne room, everyone discusses plans to return Regent Cid to human form. Ask the artist about it, and he will tell you to search his studio, Search the comer by the stairs to find the Strange Potion. Ask Alice about the potion and she'll hand it over! Now with the Beautiful Potion in hand, you're ready to return to the castle. Unfortunately, the mixture has a different effect on Cid than what was hoped for.
By the time you get to the end of the game you begin to absolutely dread the thought of being thrown into another random battle. As you play through the story, a small warning window will come up allowing you to watch other characters in real time who are not near Zidane, the main character, by pressing the Select button.
At first, it seems like a very interesting and unique way to tell the story in a creative way. It does not take long though before ATEs tend to feel like more of an interruption as one progresses through the game.
One of the larger mini-games, Tetra Master , which is somewhat similar to Triple Triad in Final Fantasy VIII, is on the complete opposite spectrum in terms of its importance to progressing through the game. One could argue that Triple Triad had too much of an impact on the flow of the game, allowing players who mastered the game and played it regularly to level up their characters and stack them stat-wise very early in the game.
It is one of the worst side quests in the Final Fantasy series. Thankfully the music is still extremely strong. A few of the songs are clearly pulled from Final Fantasy VII soundtrack, but the remaining songs offer just as much to the story as in previous titles.
The plot is also fantastic with well written and well rounded characters at least from a character development perspective. The game did leave something to be desired in terms of character customization - each of the characters is specifically geared towards and pigeon-holed into a specific class. Vivi, for example, is not capable of being anything other than a Black Mage. EMBED for wordpress. Want more? Advanced embedding details, examples, and help!
Topics items , quina , steal , phoenix , zidane , ability , command , magic , attack , battle , eat command , items dropped , party members , tetra master , ability inflicts , final fantasy , phoenix pinion , treasure chest , steal command , man eater Collection strategyguides Language English.
This actually looks like a decent guide and after getting ripped off in the late 90's, I feel like I'm entitled to a copy. Reviewer: ramirezramiro - favorite favorite favorite favorite favorite - December 21, Subject: a long time ago
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