I'm playing as the Fatimids from the iron century start, and I have just conquered Egypt. When I mouse over the "found cairo" decision, the game immediately crashes. I am playing on linux debian, to be more specific.
LimaTheCatman 26 Jun, am. Bubbah Black 2 May, pm. All rights reserved. Whenever i add another folder with the same name it removes the entire folder.
Im pretty sure its not supposed to work that way. Meneth said:. Much like all mods. I'll stick a note in the install instructions for the next version though, and in the install instructions in this thread. Feb 16, 1. Polskers said:. Yeah im on OS X. Ill try again. Hopefully it will work. Apr 27, Using Win7. Try to run. Apr 1, Is it just for bit systems? CoSMoS said:. Jul 13, 8. I hate to be that guy , but I think something is wrong here.
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Instead of always converting to Catholicism, the ruler now converts to the Christian religion in their realm that is "closest to their home": the religion of their capitol if it is Christian, otherwise the religion of a random Christian province in the Duchy of Normandy that is in their realm, or if there is none, a random Christian province outside the Duchy of Normandy that is in their realm. When a ruler converts through one of these events, their capitol only also becomes Norman if they are or would become Norman as well in addition to the capitol needing to be Frankish , but their capitol's culture will convert even if it is not a de jure part of the Duchy of Normandy.
When a ruler converts through one of these events, their Norse AI courtiers only become Normans if the ruler is a Norman or would become a Norman as well. Mending the Schism: Mending the Schism requires the necessary sites to have an owner who is of the same religion as the ruler trying to mend the Schism, not just non-heretic Catholic or Fraticelli for the Catholic option or non-heretic Orthodox, Iconoclast, Monothelite, or Bogomilist for the Orthodox option. If a Catholic or Fraticelli ruler controlling Rome wishes to Mend the Schism without completely controlling all of the other four pentarchy sites, they now have an additional requirement where neither Antioch, Alexandria, nor Jerusalem can be controlled by non-heretic Orthodox, Iconoclast, Monothelite, or Bogomilist characters.
If a Catholic or Fraticelli ruler who does not control Rome directly wishes to Mend the Schism, they cannot do so if they are currently following an anti-pope. If Bogomilism has stopped being a heresy by successfully separating from Orthodox, the Catholic or Fraticelli option of mending the Schism without controlling all five pentarchy sites no longer cares about Bogomilist rulers.
The Lustful option to sleep with Jeanne d'Arc when she declares her loyalty in private has been changed: No longer requires 10 or more Intrigue. No longer requires the ruler to be male. No longer requires Cynical for human rulers, but now requires that the ruler not be Zealous.
AI rulers can also take this option if their true religion is not Christian. Now also requires that the ruler be possibly romantically interested in Jeanne d'Arc. For Jeanne to accept the ruler's advances, she must now be possibly romantically interested in them, with one exception: since Jeanne is an impressionable girl, her sexual preferences are ignored for this check.
For Jeanne to reject the ruler's advances, she must now either be Zealous and not have a non-Christan secret religion, or she must not be possibly romantically interested in them. If Jeanne accepts the ruler's advances, since she is an impressionable girl, her sexual preferences are changed to be compatible with the ruler. The requirements for a seduced concubine to become a lover are now the same as the general conditions for being possibly romantically interested in the seducer instead of just needing 50 or higher opinion towards the seducer.
Free Captives CB: Can now also be used by characters who are not independent, as long as it is not against a direct or indirect vassal or liege. If the attacker wins, the relative of the defender who they take as a captive as an added bonus now has to be unlanded, but can now also be a niece, nephew, aunt, uncle, or cousin of the defender though more direct relatives are preferred.
If the defender chooses to execute one or more of the captives being targeted, they are only allowed to execute the captives who are their immediate prisoners or forced consorts, not any prisoners or forced consorts of their direct or indirect vassals. The AI now also refuses to execute any of their own spouses, nieces, nephews, aunts, uncles, or cousins who are not their rivals, but they no longer refuse to execute close relatives who are their rivals. The default title for Zurvanist priests is now properly "herbad" instead of "priest".
Muslim religions now use "God" as the default name for their main god instead of "Allah". When a random name for their god is fetched however, it can still be "Allah". The star on the flag for the Druze Shaykhdom no longer looks incredibly pixelated. Baptized by Satanists is now also always visible to the All-Seeing Isis and to characters in debug mode. Wicked popes now prefer to excommunicate non-wicked priests on their own instead of wicked priests.
The text of the event where a character can decide on what type of funeral to hold for their recently deceased relative now uses the proper pronouns if the deceased is female. When a player somehow fails to initialize their game properly in a multiplayer game, but is also a close relative of at least one other player or has the same dynasty as at least one other player, their startup event no longer also kills those players. The tooltip displaying the requirements for if a character could be coronated is now more clear about coronation requirements regarding characters with an Imperial-type government.
The colors for Smallpox and Syphilis on the Epidemics map mode have been changed to make them easier to distinguish from each other and from Measles. Smallpox is now a much more saturated shade of magenta, and Syphilis is now a shade of white instead of beige white representing the mercury with which it was often treated at the time.
Jeanne d'Arc: The province from where she spawns will now always be one that matches her culture and religion. If she is executed after her trial, her death description will now say who had her executed. Characters kidnapped from China who are forced to become consorts now get the Abductor opinion modifier against their captor for years, as if their captor had forced them to become a consort through a decision.
Characters who follow religions with castes now no longer all start as a Vaishya on game startup. Trickster -based tactics' chances to fire now properly take the commander's Honor into account. Fixed bug that prevented individual settlement-pillaging. The Messalian Master trait no longer refers to its holding character as a 'himself' in its description on female characters. Entries for Nomadic buildings in the technology screen no longer show up as "nobuilding I" in the area displaying the buildings that a tech unlocks.
Fixed many issues with the Spy On decision's results not properly taking certain character relations into account. Relationship Reveals Based on Bastard Children: When a bastard child of a character with multiple spouses is revealed, all of that character's spouses gain negative opinion modifiers towards both the character and the bastard child's other parent, instead of it being just their main spouse who gains the opinion modifiers.
A character's concubines no longer gain any negative opinion modifiers if the character has a bastard child with someone else. However, if the character is themselves a concubine, their senior consort will properly get negative opinion modifiers towards both them and their bastard child's other parent.
Negative opinion modifiers from spouses and senior consorts obtained after an illicit relationship is revealed through the birth of a bastard child can no longer last for a shorter period of time than if the illicit relationship were revealed through other means.
The opinion modifier for being a tournament spectator now correctly localises to "Attended Tourney. Princely Elective succession now no longer requires that neither parent of a potential candidate be generally eligible for nomination, the same way Elective Monarchy succession does not check for this compared to vanilla, where both of these succession laws make this check. Certain Iberian cultures will no longer incorrectly mention in their cultural feature list that they can prepare Reconquista campaigns with Holy Fury.
Resolved an error which allowed the AI to waste its time passing Obligations laws for a given vassal type when it doesn't have any vassals of that type. When checking for characters generated by History's Forgotten Daughters being twins, the check for common parentage now properly takes parents who are dead into account.
Newly generated characters are no longer checked against siblings who are already twins with someone else , can no longer end up as being twins with more than one other person, and now properly get the Twin trait when a twin match is found. When a title's gender succession laws are changed either because their holder converted to a religion with Agnatic Clans , Enatic Clans , Equality , or Harmonious , or because they were acquired by a character whose religion has one of those doctrines, vassal opinion penalties are only applied if the title in question is or would become the holder's primary title, or if the title in question is of the same tier as the holder's existing primary title.
Solved an issue wherein the Fatimid dynasty tree could be broken by the Isma'ili Caliphate Rising event chain generating a Fatimid character with no actual familial ties to any of the other dynasty's members. Grant Recently Acquired Land in singleplayer no longer recommends any current heirs to non-Doge patricians as people who should receive a title. Among other things, this fixes the event never firing if there is no king-tier, Catholic or Fraticelli ruler with Catholic or Fraticelli lands in England, and it prevents the event from having a significantly greater chance to fire if there are multiple king-tier, Catholic or Fraticelli rulers with Catholic or Fraticelli lands in England.
When starting after Rum has been formed, the now-titular Kingdom of Anatolia will no longer be possible to create unless it is reactivated by the Byzantines completely controlling all of the counties in de jure Rum. When a character who is Fertile or Infertile secretly becomes Sterile through an event, they will no longer lose Fertile or Infertile and thus them becoming Sterile will remain a secret. Fixed a couple of events where an event outcome that can potentially result in a pregnancy did not properly display the appropriate tooltip.
When a supernaturally powerful fertility potion works too well, characters in their lovemaking haze can no longer visit lovers who are in a foreign prison, and they will not become lovers with any spouses or consorts who are their rivals. However, prisoners in the same location as the character and who are otherwise eligible can now become lovers with the character through this event. Religious Subjugation: Relative courtiers of characters who convert as a result of a religious subjugation now also properly convert with them.
Titles that were at some point usurped as a result of a religious subjugation now no longer behave weirdly if they are usurped by any future religious subjugation. Fixed a possible crash that could happen if the Hungarians Christianize should they have a fairly large realm when they do.
Certain decisions that allow a human player to potentially adopt a religion that requires DLC to be playable now properly check the target religion instead of the player's current religion.
If a character is the leader of a secret religious cult when they decide to falsely convert to a different religion as part of the mass baptism event chain, they will no longer cause their cult to disperse. King- and emperor-tier characters undergoing a mass baptism conversion are no longer crowned if they would not need to be crowned anyway e. Vassals being converted during a mass baptism now always properly get the appropriate Baptized by [Bishop] trait.
If playing without Holy Fury, falsely converting to a Christian religion as a king or an emperor from a non-Christian one no longer sometimes not give the character the flag for being a "proper king convert" for the purposes of sainthood. The AI now properly takes its vassal and demesne limits into account when deciding whether to raise or lower Centralization laws. Results of Thankmar Winning Rebellion: The Empire of Germany now properly becomes active even if Ahistorical Empires is not set to On , it will just be only a titular empire the same way other ahistorical empires are.
The warning for possibly becoming pregnant from sex with a stranger will now no longer appear if the character knows themselves to be sterile, and it will now also appear if the character is pregnant but does not know it. Introduce Heir to the Realm can now properly be taken by baron-tier patricians and also doges when the merchant republic heir is not also the heir to their patrician holdings. The Business Focus event terminating an attempt at a finding a business partner will no longer fire at the same time as the event where a business partner is actually found.
The vanilla workaround where changing the gender succession laws of a merchant republic also changes those of the doge's patrician holdings should now work properly.
Characters following Muslim religions that are not anti-feminist can now declare wars for claims. Holy Fury Crusades: Pledging to participate in a Holy Fury crusade through certain events now properly gives a character the bonus piety that they would normally receive from pledging to participate in the crusade, as well as increasing the crusade's prestige, piety, and artifact pots as if they pledged to particpate normally.
Direct and indirect vassals of the target of the primary target of a Holy Fury crusade can no longer pledge to participate in the crusade against their own liege. Events where characters are asked to participate in a crusade or be punished no longer trigger if they would not normally be able to join a crusade because they are incapable, unpledged recently, or follow an anti-pope.
The target of a Fourth Crusade can no longer cheese their way out of the war by converting to a non-Christian religion. Also, if the Fourth Crusade is launched, but is invalidated before it can be won or lost, the event chain can happen again in the future. Fixed a typo that prevented AI characters with high Zeal from wanting to join crusades even more than usual if the currently preparing crusade does not greatly outnumber the defending side.
Provinces in Cyprus and Crete under the control of the ERE are now properly detected as such when processing the results of a successful Fourth Crusade. Fixed a rare case where choosing to take over your beneficiary after a victorious crusade could cause a game over. The Northern Crusades will now properly fail after three Northern Crusade wars are lost instead of only if three such wars are lost under a single Grandmaster of the Teutonic Order.
Characters can now only join a crusade if they are within diplomatic range of their religious head. All characters' crusade pot multipliers now get properly set based on their stance at the end of a Holy Fury crusade. Previously, non-Holy Order AIs would always have a multiplier of 1. The pope no longer loses more wealth than what they contribute to a crusade if they happen to call more than one crusade in their lifetime.
The option to refuse an invitation to a meeting with a character who has a Great Work no longer appears if the polite refusal option can appear. The Blood of the Saoshyant bloodline is now active for Zurvanists and Mazdaki in addition to Zoroastrians, as all three religions can take the Become the Saoshyant decision that creates this bloodline.
The Force Vassalization CB can now properly no longer be used against characters in the same realm as the aggressor. Fixed most instances of the bug where a ruler with a Theocracy government has their titles usurped by either their liege or a randomly generated, new priest of their old religion when they change religions. The only case that is not covered is changing a ruler's religion through console commands.
If you encounter this bug outside of that scenario, please report it to the forums or to the HIP Discord! Characters will now properly develop Syphilitic when playing with Reaper's Due instead of it always lurking asymptomatically. Nomads allied to whoever wants to pursue the Northern Crusades can no longer hand over their nomadic capitol holdings or those of their vassals. Characters who are inaccessible for some reason other than being out traveling, being in meditation, doing penance, or being in secluded rest can now also no longer lead troops, even if they are a commander or a Marshal.
AI characters now actually perform Hajj. A lot of other factors related to when the AI is willing to perform Hajj have also been changed.
For example, instead of never performing it when they are younger than 30, they are now much less likely to perform it when they are younger than 30 and even less likely if they are younger than 20, but they are also more likely to perform it if they are 40 or older and even more so if they are 50 or older.
Not having a lot of spare wealth only prevents the AI from taking the decision if they are not Decadent , Zealous , or 40 or older. Establish Cairo no longer strictly requires the province having less than 7 holding slots, just that there be an empty holding slot in which Cairo could be built by the decision i. Mercenaries and Holy Orders who take over a nomadic province will no longer become tribal or nomadic themselves.
Tribal rulers with Low Tribal Organization or higher now get access to title revocation laws, though they cannot pass Free Infidel Title Revocation while they are tribal. When a ruler increases their tribal organization to Low Tribal Organization , they also automatically pass Title Revocation Allowed ; if playing without Conclave, this only happens for characters who have and can change their crown laws. Council-leaning Council Laws can now be passed even if the ruler has a higher tribal organization than the level at which the given council-leaning council law was passed e.
If the Kingdom of Bavaria already has a holder who is not Thankmar, the title for the Kingdom of Bavaria is no longer taken from them. Potential king-tier vassals of Thankmar whose primary titles are somehow de jure part of one of the newly created kingdoms are no longer set to be vassals of the new king and have their kingdom-level title destroyed in the process. Characters who take Become Celibate as a result of a hard pregnancy or having too many children now properly cannot take the decision again if they lose Celibate from some decision or event other than the event that can fire when losing weight gained from being Lustful while also Celibate.
Due to limitations behind the implementation of this fix, characters in existing saves who have taken this decision can still take it one more time, however. Events related to wanting to lose weight that was gained from being Lustful while also being either Celibate or Eunuch : The description text for Celibate and the one for Eunuch are no longer switched around.
Male Lustful and Celibate characters can now also be told that this is the reason why they have gained a lot of weight. CPRplus seeks to do so through not only this principle but also through additional graphical assets, recoloring some and completely overhauling others as well as reorganizing how and when graphic assets are displayed in-game.
The result is a very uniform and smoother transition from culture to culture, without any one particular culture sticking out oddly because of its original art style. The mod replaces and adds lots of map related materials, both to the terrain map and political maps, such as new textures, borders, rivers, shaders, trees, terrain, etc.
LTM for vanilla is a lite edition however, this means that it only replaces existing vanilla assets but does not add any additional content nor does it make any improvements to the vanilla map, that being said, LTM 'lite' still makes the vanilla map far more clear and pretty than what is originally. Report them to us in our Bug Report thread. Make sure to include the following information:. Forum list Trending Latest New posts.
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