The last, of course, assumes that you actually manage to play the game at all. Put simply, this is a game that's so incomplete and badly balanced that it's almost impossible to play at all. First, the interface is simply atrocious. The default keyboard setup is nearly impossible to use. Even when the keys are remapped, though, it seems like to you have to press an awful lot of keys to do even the simplest things. Even better, when you buy and sell personal inventory items, you won't be able to sell them unless they've been unequipped -- meaning you have to go to another screen two or three key presses , unequip the item, and then come back to sell it another two or three presses.
Then there are the things that are simply missing -- like a map of the entire game world. While navigating my ship on the ocean, it'd be nice if I actually knew where I was going rather than sailing at random hoping to find the right island. It gets even worse once you get into combat. Despite the game's supposed RPG-Like emphasis on improving your ability scores, swordfighting is all about reflexes, movement, and timing. Players have control over attacking with a sword, blocking, dodging and moving, and firing a pistol -- which would be fine if the game had been an action game.
As it stands, though, your control is so iffy that the best you can usually do is hold the block button until you hopefully get an opening to swing your sword. Leave yourself open for an instant, though, and you're almost guaranteed to get hit. Even so, this system would have been okay if you only fought one or two people at the same time.
The problem is that you'll frequently be faced with seven or eight people whaling on your back while you're dealing with the guy in front of you. When that happens, its time to fire up a saved game. Publisher Bethesda Softworks. Year Tags abandonware , old , game , pirates , caribbean , rpg , adventure , action.
Genre rpg adventure action. Platform PC. Comments There are no comments. Similar games Users also downloaded the following old games. I really didn't know if I would ever be able to play this game again. I heard a lot about the bugs, and so on.
I see you are a "Storm Modder. I hate to sound stupid but, to place it in my C: drive - I have to double click on computer and put the POTC folder in that list of folders where the program files folder is located - right?
As long as I don't place it inside of the program files folder I will be okay? I told you I wasn't very "computer tech minded. How do you send a private message to someone here? I clicked on their name, but I didn't see an option for it. This seems like such a great place. Do you folks cover all pirate video games, or just the game? Thanks again for all your info and time.
I will be in touch, as I'm sure I'll need some assistance. I'll check YouTube to see if I can find some video of the game with Mods. Pirate Blood , Nov 30, For private messages ,look at your inbox, you find the option there. Yes download the latest mod: build 3. Sorry for my english. Good luck. You don't have an Intel graphics card so that is definitely good. Those are generally the biggest source of problems. Nathaniel Hawk is still there in the mods as is still there as is the original music.
We did add a lot but did not replace any of the old content that was good. Pieter Boelen , Nov 30, You must log in or sign up to reply here.
Posted by designskininterest. Sunday, October 31, Even so, this system would have been okay if you only fought one or two people at the same time.
The problem is that you'll frequently be faced with seven or eight people whaling on your back while you're dealing with the guy in front of you. When that happens, its time to fire up a saved game. Ship-to-ship combat is better, but not by much. Players can control their ships rigging, direction against the wind, fire the cannons, and select the type of shot they'll use. Unfortunately, even in arcade mode, ship combat is slo-o-o-o-w.
That's a problem any sail combat simulation has to face, and most of them do it by adding a control to speed up time. Not PotC, though. Their solution is to let you use the 'sail to' command to speed up time. This sends the ship to a static scene and then back to the combat where the ship you sailed to is right on top of you. I can't emphasize enough what a terrible solution this is. By the time you get yourself reoriented to the new situation, the enemy ship will have enough time to get off what is essentially a free shot at you.
If you've got more than one ship in your fleet, the problem is even worse since there's no effective overview of the battle you can use to plan strategy. There's also no level governor on random encounters and there are lots of those. It's very common, especially at the beginning at the game, to be confronted by ships or fleets that you simply can't handle and can't get away from.
0コメント